Game Research Group

The game research group is led by prof.Perttu Hämäläinen, who joined Aalto in 2012 after a six-year period as the CTO of Virtual Air Guitar Company (e.g., Kung-Fu Live and Kung-Fu High Impact). Hämäläinen’s professorship and the research group are divided 50/50 between Aalto’s department of Computer Science (School of Science) and the department of Media (School of Arts, Design & Architecture).

Games are a multidisciplinary field, and our research interests include physics simulation, procedural animation, control optimization, AI, full-body human-computer interaction, virtual and augmented realities, games and learning. The group has contributed in particular to exergame design (games and systems that aim to motivate physical exercise and teach movement skills, e.g., the Augmented Climbing Wall) and movement AI of physically based simulated characters or “active ragdolls”.

The video below gives some examples of our research:

Currently (September 2016) we’re hiring a fully funded doctoral candidate for 4 years in the areas of movement AI and/or exergame design. Contact prof. Hämäläinen for more info.