Exhibition works in Design Forum Showroom
The exhibition in Design Forum Showroom focuses on interesting recent works made at the Media Lab Helsinki by students or researchers.
Race Code (2014)
Race Code is a photography-based computer installation that tackles issues of race, culture and perceptions of one’s self. It is an artwork that rates peoples’ pictures into higher and lower class races. Using facial features it calculates which faces it rates to be of a higher race and which of a lower race.
It is a computer program that tries to mimic the inner, selective and prejudice feelings that humans have towards each other. It is an interactive installation where the viewers input themselves into the racial value system of the program, but of which the user doesn’t have any control.
Matti Niinimäki is a media artist working mainly in the field of interactive installations. His work often provides a new point of view to everyday objects and gestures. He is currently finishing his MA studies in the Media Lab and also works there as a part-time lecturer.
Timo Wright is a media artist whose works are often political and interactive. He graduated from the Media Lab in 2014 and works as a full time artist, exhibiting in Finland and internationally.
Soft Radio (2014)
‘Soft radio’ is a crocheted device that functions like a normal radio but uses textile-related interactions such as wrapping and twisting for operating the radio. The sensors and circuits in the Soft radio are primarily made using conductive and regular yarns with a minimal use of simple electronic components when unavoidable. It was prototyped as part of my MA thesis work at Media Lab Helsinki and was a starting point for my on-going doctoral research, which aspires to develop a tangible interaction language for e-textiles that is evolved from our everyday encounters with textile objects rather than one borrowed directly from regular electronic devices.
Ramyah Gowrishankar graduated from the Media Lab in 2011. She has a background in Visual communication, Interaction design, New media and e-Textile design. She is currently pursuing a Doctoral degree in the Dept. of Design at Aalto ARTS.
Kivikasa is a sound sculpture utilizing sound spatialisation techniques to diffuse sounds of the sauna that are spread and moved around a custom made loudspeaker setup distributed within the exhibition space.
The sculpture was designed especially for the Sounds from Finland exhibition held in May 2014 at Spiral building, Tokyo, Japan. It is a mutual revelation of the two co-existing cultures, zen and sauna – both gateways for inner resonance and harmony. Now it is re-installed and modified for the Media Lab 20th anniversary exhibition.
Saku Kämäräinen, Sound in New Media ’12, is a musician and a sound designer who lives and studies in Helsinki. He is involved in several music projects and he composes music and sounds for videos, commercials, installations and games.
Ari-Pekka Leinonen, Sound in New Media ’12, works with the various tools of new media, writing, sound sculpture and electronics. His current interests lay somewhere in the field of spatial sound, listening and the little details of everyday life.
Untitled Prototypes (2014)
electronically enhanced knitted sculptural objects
artist: Heidi Tikka, electronics: Seppo Väkevä
The sculptural objects respond to touch. They explore the shape and the surface of an imaginary body turned inside out. The process of knitting has informed the structure of each object.
The electronic parts make use of Lilypad e-textile components and Arduino programming. The objects are based on capacitive sensing. In her artistic research, which is part of her doctorate thesis work, Heidi Tikka explores the performativity of media art installations and questions how we might have to rethink such notions as work, the artist and the spectator.
Heidi Tikka is an independent artist working on mixed media installations. Her work has been shown internationally. Over the years Tikka and Väkevä have collaborated on several experimental media art projects.
The UFO Controller (2012, 2014)
It looks like you’re playing a weird Theremin but you can do a lot more with it. The UFO, abbreviation for Ultrasonic Frequency Oscillator, is a performance instrument designed to change your electronic music livesets for good. It allows you to control music software and synthesizers with simple waving hand gestures.
The UFO uses ultrasonic distance sensors to measure the distance between your hand and the sensors. Distance data is processed by a Arduino Mega 2560 microcontroller and sent as MIDI data to the computer to process sounds. The UFO can send note data to play music melodies and control change data to adjust effects of the sounds.
Follow the project at http://www.theufocontroller.com
Tommi Koskinen is a Helsinki-based musician, sound designer and media artist experimenting with new interfaces for music composition and performance control. He is also working as a sound designer in the game industry and plays in two bands: Phantom and Kitkaliitto. UFO is his Master’s thesis project at the Media Lab.
Japan Support Flags (2012)
Thinking about those affected by March 11 2011
Japan Support Flags (JSF) is a project that delivers supporting messages from the world to people in Japan who are engaged in the effort of rebuilding after the earthquake of March 11 2011. JSF explores an approach to build a non-verbal reciprocal online connection. The message takes the form of a Japanese flag which emerges in the photo by framing a red object with a white postcard. Local scenery cropped behind the flag contains the moment of remembering Japan in your life. When the photo is clicked, the locations of the recipient and the photo are connected with a line as an evidence of shared thoughts from one person to another. In the installation red strings which point toward the direction of Japan show that the photo message has been received by someone there.
Satoko Hinomizu is a UX and concept designer who has 10+ years experience in multidisciplinary fields such as web design, brand identity, advertising and packaging. She is currently working as a service designer in the Japanese engineering and electronics company, Hitachi, and is involved in social innovation projects within the healthcare field.
Re-discovering Vrouw Maria (2010-2013)
Dive into an underwater world! The Vrouw Maria is now lying at the bottom of the Baltic Sea at a depth of 40 metres. What is it like down there? Come and explore the Vrouw Maria!
Step into the virtual simulation, stand in the middle of the compass rose and put on the 3D glasses. You will first see an introductory film showing the ship sinking and time passing. Then you will be able to navigate around and inside the wreck and the environment surrounding it. You move by pointing your hand.
By Systems of Representation (SysRep) Research Group / Lily Díaz
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